Researcher · Developer · Maker


Hi! I'm currently a Visual Experience Engineer at Apple where I prototype new features and technologies that will one day surprise and delight our customers. My passion lies in understanding the impact technology has on us and exploring ways to use technology to improve our lives.

I received my masters degree in Human-Computer Interaction at the Rochester Institute of Technology where I focused on tangible user interfaces, the Internet of Things, and personal fabrication interfaces for novice users.

You'll find me involved in just about every step of taking a concept to reality when it comes to the user experience: identifying issues, brainstorming solutions, developing software/hardware for prototypes, designing research protocols, moderating user studies, analyzing results, and communicating findings. I'm constantly striving to acquire new and relevant skills to keep up with the ever-changing landscape of our tech-driven world.